Welcome to Always a Thief, a site about ttrpgs and board games.
Prepping to run Lasers & Feelings at GenCon
If you admit you did too much prep for an improv one-shot, does that almost look as bad as doing no prep?
Minis, maps and “moments”
Got an audible “ooooh” from players by unveiling new minis and maps.
Painting minis as the story crescendos
I’m substituting Monodrones and Duodrones for the Tin Soldiers in our Wild Beyond the Witchlight campaign.
Saying no to a PC, in game
I recently managed an uncomfortable meta-game experience as a DM by redirecting back to roleplaying fundamentals.
Flamecraft: lighter than expected
I was excited to play this game. Don’t make me say fired up.
Played a fun, gory Halloween board game: Abomination: The Heir of Frankenstein
For Halloween, playing the Igor variant (shorter) of the boardgame Abomination: The Heir of Frankenstein.
Carved some pumpkins
The thief o’lantern. Had to use some sticks for support to make the whole thing appear to “float.”
VoidHeist / Scum & Villainy mini-hack should have been more OSR
Running VoidHeist would have been more fun if I’d thought about how to run an OSR first
Long Time Listener, Last Time Caller
Emotionally intense role playing game about being on air as the world ends
(Finally almost) won at Ark Nova
A new strategy of sprinting and scrambling for smaller sets of points at a time fared better than spending more time saving up for a single big point gain.